Summit is a single player adventure game with a slight hint of action. In Summit you play as Riq after a crashlanding on top of the tower.
Your objective is to get to the top and fly back home. And on the way throught the treacherous tower will Riq meet either his doom or salvation.
Summit were my first experience when it comes to game development,
my group consisted of 12 members with three in four different departments.
Summit is a game that was developed during a four week period, being my first time
developing a game, I made mistakes but I also learned a lot from it. I learned how to manage
time, how to write simple to understand code and how to communicate with different members of
This is a small snippet of how picking up interactable objects was handled in game.
This makes that the player character only can pickup up items that is inside a sphere
placed on the around the character.
Functionality was later added with Blueprint scripting.
This is a small snippet of of character assoicated code that handles the checking for interactables.
This function 'scans' an area of 500 of objects that is interactable,
If it finds an object that can be interacted with, the player will then be available to pickup said object.